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December 12, 2018, 12:30:58 pm

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Author Topic: [RELEASE CL, BC, WotLK] Cohesive Druid Forms  (Read 23609 times)

Haixz

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Re: [RELEASE CL, BC, WotLK] Cohesive Druid Forms
« Reply #45 on: January 03, 2018, 12:30:33 am »
Oh I have no clue how to do any of this  ;D Im only here for the sick mods

leeviathan

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Re: [RELEASE CL, BC, WotLK] Cohesive Druid Forms
« Reply #46 on: January 07, 2018, 04:38:54 pm »
Slight update: I added a Horde-specific Tree Form model


Zultarius

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Re: [RELEASE CL, BC, WotLK] Cohesive Druid Forms
« Reply #47 on: January 21, 2018, 10:16:52 am »
How do I make this work with finsternis' models for wotlk?

leeviathan

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Re: [RELEASE CL, BC, WotLK] Cohesive Druid Forms
« Reply #48 on: January 21, 2018, 06:57:17 pm »
How do I make this work with finsternis' models for wotlk?

One way: Install both of our mods then create your own mod which just contains a merge of our CreatureDisplayInfo.dbc files and install that on top of everything. The info.txt file included with my mod has a list of all the DBC edits I've made (it's not very many) to make that easier.

Aeded

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Re: [RELEASE CL, BC, WotLK] Cohesive Druid Forms
« Reply #49 on: February 26, 2018, 10:21:11 pm »
Hey thanks again for all your awesome work. Im really enjoying it sofar, but this poor kitten does not..its all messed up, look
https://imgur.com/a/aMROz

This model is usualy picked by hunters, so you can see it quite often. By the way those can be found in Blades edge mountains around sylvanar and in netherstorm inside first eco dome.

dyke12

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Re: [RELEASE CL, BC, WotLK] Cohesive Druid Forms
« Reply #50 on: March 06, 2018, 10:43:04 pm »
How do I make this work with finsternis' models for wotlk?

One way: Install both of our mods then create your own mod which just contains a merge of our CreatureDisplayInfo.dbc files and install that on top of everything. The info.txt file included with my mod has a list of all the DBC edits I've made (it's not very many) to make that easier.

This is just mumbo-jumbo for about 99% of the users on this Forum.

Can you just make the Tree of Life Form compatible with Finsternis' Legion Creature Models and his WoD models? :3

Finsternis' won't make an optional Tree of Life form download because he "doesn't like it" so we're kinda screwed there.

Ashton187

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Re: [RELEASE CL, BC, WotLK] Cohesive Druid Forms
« Reply #51 on: March 16, 2018, 05:46:25 pm »
Hey leeviathan,

These are fantastic! Thank you so much for converting them over to TBC.

Any chance you could provide an option to allow travel form to be Cheetah form?

Thanks for your hard work.

leeviathan

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Re: [RELEASE CL, BC, WotLK] Cohesive Druid Forms
« Reply #52 on: April 21, 2018, 04:40:07 pm »
Quote
Hey thanks again for all your awesome work. Im really enjoying it sofar, but this poor kitten does not..its all messed up, look
https://imgur.com/a/aMROz

I fixed this a while ago but i think I never uploaded it, woops! I'll upload the update soon, but I'm going to wait until I update the bear form with the new BFA bear animations.

Jirba

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Re: [RELEASE CL, BC, WotLK] Cohesive Druid Forms
« Reply #53 on: June 04, 2018, 09:54:20 am »
Hello,
do you think you could make a separate version of the new bear form for the MoP?

leeviathan

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Re: [RELEASE CL, BC, WotLK] Cohesive Druid Forms
« Reply #54 on: October 11, 2018, 11:09:33 pm »
Does 6 months count as "soon"? Updated to fix the lynx models + added the new BfA Druid Bear model. The new BfA bear model has the new more upright animations but also came with numerous bizarre problems and oversights that I fixed; like a cleft palette and incorrect render-flags on the NE version's eyes.

Jirba

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Re: [RELEASE CL, BC, WotLK] Cohesive Druid Forms
« Reply #55 on: November 06, 2018, 10:15:01 am »
Hi, how can I use this mod with the one from Finsternis?

Styx

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Re: [RELEASE CL, BC, WotLK] Cohesive Druid Forms
« Reply #56 on: December 05, 2018, 08:55:19 pm »
Hi, how can I use this mod with the one from Finsternis?

I haven't tried mixing and matching or building my own yet, but with the popularity of the models from Fisternis, it should be a requirement for your a character mod to work with it.