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Author Topic: [SHOWOFF] Darrowmere Forest  (Read 3104 times)

SirFranc

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[SHOWOFF] Darrowmere Forest
« on: February 09, 2011, 01:11:39 am »
Hi to everyone, while i'm working on other stuff i found that my old Northern Lordaeron edit was needing a major overhaul, then i redid everything from scratch, scrapping the old ideas and redoing it again.

Lore time
-Hasic was a rich port town that linked many trade routes between the main harbors of Lordaeron, until the third war wiped out Lordaeron itself destroying most of this land, Hasic, however didn't got destroyed by the scourge, as the scourge wasn't interested in a coastal town while had a whole continent to wipe out, and because to reach Hasic you have to pass through Tyr's Hand, or cross the wild forest and climb some hill
As the land got healed and trade routes were rebuilt by the New Lordaeron and the Scarlet Crusade (now controlling a big part of Darrowmere Forest) Hasic emissaries sought to inform both factions that the city is still alive and available for trade, and is the last town (along with Southshore) to be Old-lordaeronish
Sadly, there was a price to pay still for Hasic, war would fall even on this town, and so it was:
A noble of Hasic, Lord Samwell Gernald, was found and captured by a group of forest trolls of the nearby Zul'Ulda temple (located near Seradane) and they agreed on freeing him AND paying him in change of a favor, blowing up the side of the mountain near Hasic, that was the only block for a deep cave that linked Hasic itself with their temple's catacombs... and so he did..
Overnight, both the city wall and the rock exploded, and a flood of well armed trolls with siege equipment swarmed in the high keep before the city could set up any defense, and overnight the whole city on the left side of Merendar river was destroyed and conquered, luckily the right half of Hasic woke up and set defenses on the bridge. Samwell got killed by the very trolls that he had a deal with "da traitor do not deserve to live"
Now the Alliance seek to take back the left side of Hasic while the horde is helping the Amani trolls* to finish the job and destroying that town once and for all.

*Amani trolls are now playable as race, as the Blood Elves are a neutral race (they left the horde)

Trees are custom and ye, the water is real and works. AND YES, IS STILL A WIP.
Notes: Hasic texturework and map aren't done yet
Newer Screens:
[spoiler:3njs18ec]



[/spoiler:3njs18ec]
Older Screens:
[spoiler:3njs18ec]

[/spoiler:3njs18ec]
[spoiler:3njs18ec]




[/spoiler:3njs18ec]
Enjoy :D I'll add more stuff as the work proceeds, it's not just an area change since i'm heavily editing stuff around, and there will be two brand new pieces of this region.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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TheBuG

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Re: [SHOWOFF] Darrowmere Forest
« Reply #1 on: February 09, 2011, 07:58:43 am »
That harbor looks awesome! A shame it's half in ruins, but it probably adds something special as ruined villages/cities aren't often build by people :).
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

SirFranc

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Re: [SHOWOFF] Darrowmere Forest
« Reply #2 on: February 09, 2011, 03:33:59 pm »
Quote from: "TheBuG"
That harbor looks awesome! A shame it's half in ruins, but it probably adds something special as ruined villages/cities aren't often build by people :).
It's a battleground actually :P so it was supposed to be like that XD
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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Serifaz

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Re: [SHOWOFF] Darrowmere Forest
« Reply #3 on: February 09, 2011, 04:00:17 pm »
I love love LOVE L O V E your work...
especially the custom map view
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

SirFranc

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Re: [SHOWOFF] Darrowmere Forest
« Reply #4 on: February 09, 2011, 06:16:09 pm »
Quote from: "Serifaz"
I love love LOVE L O V E your work...
especially the custom map view
thanks :D
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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Eluo

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Re: [SHOWOFF] Darrowmere Forest
« Reply #5 on: February 09, 2011, 08:40:44 pm »
Wow this rocks!

A good areachange combined with worldbuilding :D
I'm just missing some dirt around the lakes but i know that this is difficult because as i know blizz all 4 texture layers are used.

I absolutely as always love the maps (the minimap and worldmap), and the leading style of the port looks intresting. I can't say much about the details you used in the destroyed city because of the screens ^^ but as far as i know you , you are going to get that done as well as the rest :D

What are you going to change next?
Is the fungus forest going to stay?

Looking forward for more!
Greetings :D
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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SirFranc

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Re: [SHOWOFF] Darrowmere Forest
« Reply #6 on: February 09, 2011, 08:52:11 pm »
Quote from: "Eluo"
Wow this rocks!

A good areachange combined with worldbuilding :D
I'm just missing some dirt around the lakes but i know that this is difficult because as i know blizz all 4 texture layers are used.

I absolutely as always love the maps (the minimap and worldmap), and the leading style of the port looks intresting. I can't say much about the details you used in the destroyed city because of the screens ^^ but as far as i know you , you are going to get that done as well as the rest :D

What are you going to change next?
Is the fungus forest going to stay?

Looking forward for more!
Greetings :D
Indeed, plaguewood and the other places got even worse as the time passed
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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