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Author Topic: Noggit help  (Read 6552 times)

Gantrex1

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Noggit help
« on: July 13, 2012, 08:42:34 pm »
I've asked before but i wasn't helped. I'm getting instant crashes from noggit, I know it's frustrating but I need some help. I've read the manual multiple times and I can't get the reason on why it won't work.
My conf:
Quote
#This is a config file template. To use it rename into noggit.conf and set your options
#Edit this to your WoWFile!!!
Path = C:UsersDanielDesktopWow 3.3.5a Backup

#Edit this to your Project-Directory and uncomment if you want to use it!
ProjectPath =

#Set this to the file where you will import models from (the model viewer log for example :) )
ImportFile  = C:UsersDanielDesktopProject1

#The far clipping value. Set to 2048, 3072, 4096 etc. for a further look. Higher values need more 3d power.
#1024 is the standard value and will be taken if you do not set this value.
FarZ=2048

I renamed my config file to noggit.conf still nothing. Another problem is when i downloaded it the actual noggt application doesn't show the icon (I don't know if this is a  problem, but i thought I would include it).
My log:
Quote
0 - (Noggit.cpp:130): Noggit Studio - 3.0
890 - (Video.cpp:204): [Debug] GL: Version: 4.1.10834 Compatibility Profile Context
891 - (Video.cpp:205): [Debug] GL: Vendor: ATI Technologies Inc.
891 - (Video.cpp:206): [Debug] GL: Renderer: AMD Radeon HD 6320 Graphics    
Please someone help me. /Beg :(
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Ascathos

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Re: Noggit help
« Reply #1 on: July 13, 2012, 08:46:59 pm »
Quote
#This is a config file template. To use it rename into noggit.conf and set your options
#Edit this to your WoWFile!!!
#(<- Remove it)Path = [...]World of Warcraft(<- Add it)

#Edit this to your Project-Directory and uncomment if you want to use it!
#(<- Remove it)ProjectPath = [...]World of Warcraft(<- Add it, place is optional)
[...]

Find the mistake.
Refer to this thread if unsure:
viewtopic.php?f=48&t=491


Let me give you a fitting quote at that same moment:
Quote from: "Charles de Montesquieu"
I have never known any distress that an hour's reading did not relieve.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Gantrex1

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Re: Noggit help
« Reply #2 on: July 13, 2012, 08:53:10 pm »
I still can't find the problem.  :?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Ascathos

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Re: Noggit help
« Reply #3 on: July 13, 2012, 08:54:38 pm »
Quote from: "Gantrex1"
I still can't find the problem.  :?
wiki/index.php5?title=Noggit_user_manual#The_config_file
maybe this makes it clearer.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Gantrex1

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Re: Noggit help
« Reply #4 on: July 13, 2012, 08:56:28 pm »
Quote
I've read the manual multiple times
I've read it already.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Ascathos

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Re: Noggit help
« Reply #5 on: July 13, 2012, 08:57:45 pm »
Quote from: "Gantrex1"
Quote
I've read the manual multiple times
I've read it already.
I want a facepalm smiley.  :roll:

Quote
#Edit this to your Project-Directory and uncomment if you want to use it!
ProjectPath =

How should the game create your ADTs if there is no Project folder to refer to ?

Quote
#Set this to the file where you will import models from (the model viewer log for example  )
ImportFile = C:UsersDanielDesktopProject1
Your Noggit refers it's model viewer from a seemingly "project" folder - not even it's log.txt, as it should be.

Clearly you've been reading the manual several times.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Gantrex1

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Re: Noggit help
« Reply #6 on: July 13, 2012, 08:59:48 pm »
I edited that already
Quote
ProjectPath = C:UsersDanielDesktopProject2
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Ascathos

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Re: Noggit help
« Reply #7 on: July 13, 2012, 09:00:46 pm »
Quote from: "Gantrex1"
I edited that already
Quote
ProjectPath = C:UsersDanielDesktopProject2

Quote
#This is a config file template. To use it rename into noggit.conf and set your options
#Edit this to your WoWFile!!!
Path = C:UsersDanielDesktopWow 3.3.5a Backup

||
||
v
#Edit this to your Project-Directory and uncomment if you want to use it!
ProjectPath =
???
^
||
||

#Set this to the file where you will import models from (the model viewer log for example :) )
ImportFile  = C:UsersDanielDesktopProject1

#The far clipping value. Set to 2048, 3072, 4096 etc. for a further look. Higher values need more 3d power.
#1024 is the standard value and will be taken if you do not set this value.
FarZ=2048

Clearly, considering that I just quoted this from your own post.


Oh, and by the way:
Your Noggit is too old/outdated. Use the SDL 1.1 (sticky).
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Gantrex1

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Re: Noggit help
« Reply #8 on: July 13, 2012, 09:04:16 pm »
All i'm asking for is a little help. Can you please help me?


I've downloaded the latest version and extracted it. The config file now looks like the other one.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Ascathos

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Re: Noggit help
« Reply #9 on: July 13, 2012, 09:06:54 pm »
Quote from: "Gantrex1"
All i'm asking for is a little help. Can you please help me?
... Everything you gave us indicates the usual syntomes of most Noggit "users" - they edit their config wrong. Something that is stickied and could be handled if you bothered to check properly. The config you copy pasted has no project path, so it has no where to save the adts at -> Noggit cancels out. if you renamed it properly, everything is fine. Your Model viewer is falsely set -> might also cause issues.

Also, you use an old noggit version. The newest one is SDL 1.1, but your log refers to a 3.0.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Gantrex1

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Re: Noggit help
« Reply #10 on: July 13, 2012, 09:18:05 pm »
Could you give me an example of the Model Viewer path?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Ascathos

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Re: Noggit help
« Reply #11 on: July 13, 2012, 09:20:30 pm »
D:GamesWorldofWarcraftRandomWMV_Binary_v0701_r252_Win32_DevWorkuserSettingslog.txt
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Gantrex1

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Re: Noggit help
« Reply #12 on: July 13, 2012, 09:24:14 pm »
Here is my new Conf:
Quote
#This is a config file template. To use it rename into noggit.conf and set your options
#Edit this to your WoWFile!!!
Path = C:WoW 3.3.5

#Edit this to your Project-Directory and uncomment if you want to use it!
ProjectPath = C:WoWModdingMy Project

#Set this to the file where you will import models from (the model viewer log for example :) )
ImportFile  = C:UsersDanielDesktopProject1log.txt

#The far clipping value. Set to 2048, 3072, 4096 etc. for a further look. Higher values need more 3d power.
#1024 is the standard value and will be taken if you do not set this value.
FarZ=2048
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Ascathos

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Re: Noggit help
« Reply #13 on: July 13, 2012, 09:27:42 pm »
For some reason, I think it should be "userSettingslog.txt", not just "log.txt" (in the folder itself.)


Anyway, try this Noggit version:
viewtopic.php?f=48&t=1738

It's the newest and you can just take the same config.
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Gantrex1

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Re: Noggit help
« Reply #14 on: July 13, 2012, 09:32:56 pm »
The log.txt is inside the folder. I downloaded that version extracted it, but still norhing. :(
« Last Edit: January 01, 1970, 01:00:00 am by Admin »