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Author Topic: Black map in noggit  (Read 191 times)


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Black map in noggit
« on: February 17, 2019, 01:32:43 am »
hello, I back to wow after 4 years and my problem is custom map is full black i set the title texture and etc any soultion?


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Re: Black map in noggit
« Reply #1 on: April 12, 2019, 06:43:37 am »
    Is it like this on other maps? or only the ones you create yourself?

    If not, and you only see this on your own maps. then you have a problem i had ages ago. Basically i assume you are adding maps the old way, With taliis. Which is super messy and works for some and doesnt work for others.

    I had these similar issues before as i said and i today have no problems creating maps. This is highly because there is a package with tools now that easily creates the maps for you and takes way less time to setup.
    - You can find these tools here:
    If you need any kind of guides go here:

    These are the folders from the tool pack that you downloaded, which are:
    • AdtAdder
    • ADTGrids
    • FuTa
    • GroundEffects
    • GruulMeWDT
    • Rius Zone Masher
    • WdtSupplies

    Out of these you only need AdtAdder & Rius Zone Masher.
    Simply go to "AdtAdder", Launch "ADT_Adder.exe"
    Source ADT: press "Browse" and select "WotLKTemplateADT_0_0.adt" from the same folder.
    Map Name: Name of the map you want to call it(not the final name that will show up ingame, just a definition for the DBC files to locate the map later on)
    ADT from: 1, 1 (This are the numbers of where it should start creating the map from.)
    ADT to: 10, 10 (This are the numbers where it should go to and end at.)


    ADT from: 1, 5
    ADT to: 10, 10

    You will start building maps from and to

    If this in some way makes sense to you. i usually do
    From: 1_1
    To: 8_10

    This is a huge map which allows me to expand and get used to the software. And if you ever need to add more space, you can just copy and paste this example above and then just use Rius Zone Masher to clip them together.[/list]