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Author Topic: WowMapGen  (Read 1146 times)

Mjollna

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WowMapGen
« on: March 19, 2018, 05:57:40 pm »
Hi ! :)

I'm publishing here a small ADT generator, that works with a bunch of images and text files as input.
It's highly experimental and I probably won't touch it again, but I think with some polishing it could be turned into something cool and useful.

Have fun with it !

https://bitbucket.org/Mjollna/wowmapgen/overview

M4verick

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Re: WowMapGen
« Reply #1 on: March 27, 2018, 11:56:54 am »
Seems cool , but i can't run it.  Could you compile it into .exe? 

Gratural [Харгард]

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Re: WowMapGen
« Reply #2 on: March 27, 2018, 03:11:32 pm »
Mjollna, wow, very interessing tool. Few days try it)
« Last Edit: March 27, 2018, 03:42:31 pm by gratural »

schlumpf

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Re: WowMapGen
« Reply #3 on: March 27, 2018, 08:13:11 pm »
Seems cool , but i can't run it.  Could you compile it into .exe?

It is python code. There is no reason to compile anything. Install python2, and follow the readme.

M4verick

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Re: WowMapGen
« Reply #4 on: March 28, 2018, 02:35:35 pm »
oh, i thougth it's a normal GUI app. What a shame.

Mjollna

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Re: WowMapGen
« Reply #5 on: March 29, 2018, 11:56:01 am »
Hi !

Yeah it's a Python commandline tool. I've tried to make the documentation as complete as possible, but I know it's not that obvious to use. Nevertheless, I think it can be a fun base to play with for a scripter who wants to create a base ADT for later editing, or automate some actions.

Here's a screenshot showing a test ADT generated with the script. You'll notice the vertex painting matching the height.

« Last Edit: February 20, 2019, 04:34:04 pm by Mjollna »