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Author Topic: Unity3D as alternative to Noggit  (Read 1286 times)


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Unity3D as alternative to Noggit
« on: January 30, 2018, 11:28:19 am »
Hi guys, i'm not so skilled in client modding so i would ask you a trivial question:

Is it possible to convert Unity3D navmesh maps to maps compatible with server format? (recastnavigation)

Would be nice to allow open source projects such as FreecraftCore ( to work on open source servers without be forced to use assets from wow client.

This can be a new era for such kind of projects!