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Author Topic: [RELEASE] Modcraft Patch Helper  (Read 8148 times)

Steff

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[RELEASE] Modcraft Patch Helper
« on: November 08, 2011, 01:18:54 pm »
Modcraft Patch Helper

This is a little tool I have written for me some time ago. And because some guys asked me how i handle patch testing and backups I have redesigned the GUI and add some safety checks.

You will need an actual .NET framework.

http://www.file-upload.net/download-386 ... r.zip.html

So what do this tool. You can setup 4 patch sources and destinations and with a press on a button, the helper then use MPQEdit 1.1 to pack the files from the source directory into the destination patch and run WoW after this. I have also included a backup function . With just one button click you backup all of the 4 or only selected patch source folders.



This is the main window. Here you can select witch of the 4 patches will be packed before running WoW or will be included in the backup.

The Test patch button packs the selected patches and start wow.
The Backup button creates a new sub folder in the backup destination folder with the current date and time and copy all selected patches there.

The settings button opens a new window where you can setup all paths and settings.



In the tool tab you must select your test WoW.exe and the MPQEdit1.1.exe.
Best use an separated WoW copy for testing and one for noggit3.
I use the MPQEdit1.1 because it faster packs uncompressed patches then the new one and this menus i can access with the c# sendkey. I tried with MPQEdit2 and it don't work.



In the next 4 tabs you can define 4 different patch source folders and the destination files inside your test wow. You can setup for example the first one four your standard patch-4.MPQ direct inside the data folder. Here you have your most data in. Then you can setup on local patch called patch-deDE-4.MPQ that will be generated in data/deDE (for me :) yours could differ depending on the language of your client). And then you can have another one with the files in you current work most on. This will be packed into patch-5.MPQ inside your data folder. So you don't have to pack all the stuff every time if you only work on one map.

The delay is a value the helper waits that MPQEdit can finish pack process. Because i don't get feedback from the app I send keys to I just wait for 1 or 2 seconds. So if you get the message inside MPQEdit that a packaging process is still running you have to raise this value. Not very smart bu it works ;)



In the last tab you must setup the path where all your backups will be generated if you use this function.

So I hope this tool helps you like me :)

If you have problems or found bugs post here please.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
Please mark as solved if solved.
Don't ask if you could ask a question... JUST ask the Question.
You can send me also offline messages. I will answer if I get online.
Skype: project.modcraft
Discord: steff#6954

glararan

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Re: [RELEASE] Modcraft Patch Helper
« Reply #1 on: November 08, 2011, 03:06:26 pm »
so this tool will create archive with .ads, m2, blp, wmo right?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

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Re: [RELEASE] Modcraft Patch Helper
« Reply #2 on: November 08, 2011, 03:16:05 pm »
This tool uses MPQEdit to create archives. Yes :)
You have only to press one button. The tool packs all patches you need and start direct wow for in game testing. And it can backup you current patch state.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
Please mark as solved if solved.
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You can send me also offline messages. I will answer if I get online.
Skype: project.modcraft
Discord: steff#6954

Jøk3r

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Re: [RELEASE] Modcraft Patch Helper
« Reply #3 on: November 08, 2011, 03:43:28 pm »
Looks pretty good. I'll test it later that day :D
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
I don't like Noggit... I LOVE it :D
If you have any question about Noggit, feel free to contact me. I will give my best to help you (:

glararan

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Re: [RELEASE] Modcraft Patch Helper
« Reply #4 on: November 08, 2011, 04:24:49 pm »
To Steff: Nice!

Yesterday in 19:00 i create VS Project to do something as you have...but Console App..
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

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Re: [RELEASE] Modcraft Patch Helper
« Reply #5 on: November 08, 2011, 07:44:17 pm »
I have console :) And why? Gui's are so easy with c#.
I will include some more functions from time to time. Perhaps the possibility to create automatic a difference patch between an backup and the current files. We will see.
First more work on noggit.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
Please mark as solved if solved.
Don't ask if you could ask a question... JUST ask the Question.
You can send me also offline messages. I will answer if I get online.
Skype: project.modcraft
Discord: steff#6954

Bartons

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Re: [RELEASE] Modcraft Patch Helper
« Reply #6 on: November 09, 2011, 10:48:21 am »
Thank you for creating this tool. =]
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Bartons

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Re: [RELEASE] Modcraft Patch Helper
« Reply #7 on: November 09, 2011, 12:29:30 pm »
Found a bug.

Got everything running with the program itself, everything executes successfully for me.

But the game crashed upon loading... After further inspection, I took a look at the folder structure in my MPQ...

And the first letter from each of the beginning folders were deleted.

« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

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Re: [RELEASE] Modcraft Patch Helper
« Reply #8 on: November 09, 2011, 05:11:58 pm »
I have tested it now several times and here it works. And MPQEdit 1.1 do the packing.

Have you perhaps the spelling error inside your directory structure on the disc.
MPQEdit packs what you give him.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
Please mark as solved if solved.
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Zim4ik

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Re: [RELEASE] Modcraft Patch Helper
« Reply #9 on: November 09, 2011, 05:46:07 pm »
Very usefull
Thank you. :)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

galaris

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Re: [RELEASE] Modcraft Patch Helper
« Reply #10 on: November 12, 2011, 08:42:28 pm »
This site if full of awesomenes. THank you!
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
NoggAholic.

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Re: [RELEASE] Modcraft Patch Helper
« Reply #11 on: December 19, 2011, 04:41:22 am »
took me a minute to figure it out... great job. was getting old making a patch, and manually adding each folder and file... then sometimes I would forget!

Thanks.!

1 suggestion... your avatar of the human on thorazine  (doing the thorazine shuffle...) makes it really hard to read your posts... the movement gives me a headache after a few seconds.... could you like give him some valume, and make him stand still???? you have so many posts.... I think I have a perminent thumbprint on my screen from placing my thumb over the avatar...
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

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Re: [RELEASE] Modcraft Patch Helper
« Reply #12 on: December 19, 2011, 08:30:42 am »
Its a gif problem. This avatar is around 4 years old. In this time he moved much slower in browser :)
I will update him.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
Please mark as solved if solved.
Don't ask if you could ask a question... JUST ask the Question.
You can send me also offline messages. I will answer if I get online.
Skype: project.modcraft
Discord: steff#6954

codyt99

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Re: [RELEASE] Modcraft Patch Helper
« Reply #13 on: September 04, 2012, 07:35:04 pm »
where is the patch helper its not on the link any more
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

ambumoubono

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Hello
« Reply #14 on: September 09, 2012, 03:00:56 pm »
Quote
This tool uses MPQEdit to create archives. Yes You have only to press one button. The tool packs all patches you need and start direct wow for in game testing. And it can backup you current patch state.

Sie haben Unrecht. Denken Sie noch einmal über seine Bemerkung.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »