Menu

Welcome, Guest. Please login or register.
December 16, 2018, 12:21:21 am

Login with username, password and session length

Author Topic: [Classic to Wotlk+]New tilesets for Wow  (Read 41699 times)

Finsternis

  • Contributors
  • Creator of Worlds
  • *****
  • Posts: 443
    • View Profile
[Classic to Wotlk+]New tilesets for Wow
« on: February 12, 2017, 02:51:25 am »
Heyho it is me again^^.
I worked for a lot new tilesets and some buildings textures.
All textures [just 3 or so not, they from "www.textures.com"] are edited legion textures.
Min 512*512px.
I worked with the darker nights mod from This Thread, this give the best result with this textures.
(some look without not so good , durotar road by night for example)
Btw it should work on all patches, from classic to legion but i cant help you for other patches, just for wotlk.
If there some textures white or something in other patches let it me know^^.
My target here was to hold the old feeling/style with a fresher look :)

Tileset V 0.95(wotlk+)

TBC and Classic
Tileset bc v 1.6.1



« Last Edit: October 23, 2018, 09:20:17 pm by Finsternis »

balsh

  • Registred Member
  • Polygonshifter
  • *****
  • Posts: 55
    • View Profile
Re: [Classic to Wotlk+]New tilesets for Wow
« Reply #1 on: February 12, 2017, 04:41:39 pm »
Seems really cool thank you!
But I get some bright green textures on 1.12 client on the few zones I've tested
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Finsternis

  • Contributors
  • Creator of Worlds
  • *****
  • Posts: 443
    • View Profile
Re: [Classic to Wotlk+]New tilesets for Wow
« Reply #2 on: February 12, 2017, 05:22:42 pm »
Quote
Seems really cool thank you!
But I get some bright green textures on 1.12 client on the few zones I've tested
Can u give me two screenshots , one where it work and one where it ist green? :3
On some Areas i made some blp with other options to save mb, maybe they correct or the others.
If i know it i can do it from beginning in the outlands and reconvert the others.
Cause on wotlk it make no different
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

balsh

  • Registred Member
  • Polygonshifter
  • *****
  • Posts: 55
    • View Profile
Re: [Classic to Wotlk+]New tilesets for Wow
« Reply #3 on: February 12, 2017, 05:48:13 pm »


Some textures work on those screens and some others don't.

I also get some frequent random client crashes and 100% crash on logout!
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Finsternis

  • Contributors
  • Creator of Worlds
  • *****
  • Posts: 443
    • View Profile
Re: [Classic to Wotlk+]New tilesets for Wow
« Reply #4 on: February 12, 2017, 06:22:36 pm »
Good news its not a format problem,
Bad news it looks like classic cant handle 1024x1024 textures.
The Client crash could be the Ram problem.
This could help http://www.ntcore.com/4gb_patch.php
But the green texture will not dissapear with this.
Im not sure, to downscale them or just release it only for bc+(where i hope bc can handle it xD)
Thx for the screenshots :3
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

balsh

  • Registred Member
  • Polygonshifter
  • *****
  • Posts: 55
    • View Profile
Re: [Classic to Wotlk+]New tilesets for Wow
« Reply #5 on: February 12, 2017, 08:31:19 pm »
I got the same bugs on TBC client  :(

Maybe someone will rescale those, I'm not sure it will still look good after resizing though
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Finsternis

  • Contributors
  • Creator of Worlds
  • *****
  • Posts: 443
    • View Profile
Re: [Classic to Wotlk+]New tilesets for Wow
« Reply #6 on: February 12, 2017, 09:35:34 pm »
Quote from: "balsh"
I got the same bugs on TBC client  :(

Maybe someone will rescale those, I'm not sure it will still look good after resizing though

Hmpf bc too okeee.
I will made a little patch for them i think this would be the best.
I hope the custom patches work like in wotlk that the last overwrite tthe one before.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

balsh

  • Registred Member
  • Polygonshifter
  • *****
  • Posts: 55
    • View Profile
Re: [Classic to Wotlk+]New tilesets for Wow
« Reply #7 on: February 13, 2017, 12:21:36 am »
It works pretty well with your classic/bc patch now thanks!
No more green textures or crash.
It looks really nice.  8-)

In 1.12, I got some strange visual in stormwind (ground and stairs) though, and some textures seams are visible in some places like here in westfall:
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Finsternis

  • Contributors
  • Creator of Worlds
  • *****
  • Posts: 443
    • View Profile
Re: [Classic to Wotlk+]New tilesets for Wow
« Reply #8 on: February 13, 2017, 01:29:09 am »
I will check the stormwind textur.
But this Seams was there befor my texturs too.
Not so visible couse all blurry^^.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Finsternis

  • Contributors
  • Creator of Worlds
  • *****
  • Posts: 443
    • View Profile
Re: [Classic to Wotlk+]New tilesets for Wow
« Reply #9 on: February 13, 2017, 02:03:58 am »
Cant edit again the post :s
Here here dl [no more need dl deleted] again should fix sw issue
« Last Edit: December 01, 2017, 03:13:11 am by Finsternis »

balsh

  • Registred Member
  • Polygonshifter
  • *****
  • Posts: 55
    • View Profile
Re: [Classic to Wotlk+]New tilesets for Wow
« Reply #10 on: February 13, 2017, 02:27:57 am »
nice now the ground textures are fine!

I'm know I'm annoying cause you said you won't be fixing other versions than wotlk but this my last rant :p
there is still the strange white stairs. I think it's the light reflexion. The same thing happens on many walls in SW too :

« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Finsternis

  • Contributors
  • Creator of Worlds
  • *****
  • Posts: 443
    • View Profile
Re: [Classic to Wotlk+]New tilesets for Wow
« Reply #11 on: February 13, 2017, 03:10:06 am »
uhm i dont know.
Its strange, cause on the top pic the thing on the bridge have an alpha layer where i could understand that is to bright but the wall in the baground have no alpha layer and the same issue.
This steps are the wall textur too and the wall on the bottom with door should have no alpha layer.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Marulu

  • Registred Member
  • Race Changer
  • *****
  • Posts: 34
    • View Profile
Re: [Classic to Wotlk+]New tilesets for Wow
« Reply #12 on: February 13, 2017, 03:13:33 am »
This looks amazing, I dont have any problems with it. (I am using 3.3.5a)

I think now that the ground texture looks this amazing the low res ground clutter looks like it does not fit there.

Do you think you can back-port the new high res ground clutter that was added with cataclysm and above?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Finsternis

  • Contributors
  • Creator of Worlds
  • *****
  • Posts: 443
    • View Profile
Re: [Classic to Wotlk+]New tilesets for Wow
« Reply #13 on: February 25, 2017, 11:50:07 pm »
Heyo my next update is online, it brings new textures to outland and special for Shattrath.
For Classic and bc users pls use the links on the top i dont do a lower res version for you yet.
I put the link here couse at the moment i cant edit, if it works on a day and i see it i will do it^^.
But i can replace the screenshot what i will do later.
[out of date url deleted]
« Last Edit: December 01, 2017, 03:13:49 am by Finsternis »

Jarrler

  • Registred Member
  • MWCS Enthusiast
  • *****
  • Posts: 2
    • View Profile
Re: [Classic to Wotlk+]New tilesets for Wow
« Reply #14 on: March 02, 2017, 12:41:21 am »
Thank you for your work, it`s amazing liek always!

Tried to send PM message but seems like it doesn`t work.

Blizzard recently released new model for abomination (big meat dead guy). Can I please ask you to include it in your astonishing model pack?
http://ru.wowhead.com/news=259777/7-2-p ... u-monk-pet
« Last Edit: January 01, 1970, 01:00:00 am by Admin »