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February 23, 2019, 10:35:05 am

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Author Topic: [RELEASE] [WotLk] Character Models(no npc)  (Read 129482 times)

Finsternis

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #15 on: October 11, 2016, 04:35:48 am »
Quote from: "mangos02"
Donated 5euro's cuz you sir deserve it. Gonna wait 10 days to fully process but i dont think you'll mind.

uhm sorry my english, first sentence i understand , and thx for this  :o . but this with the 10 days not :D
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Emalf

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #16 on: October 11, 2016, 04:52:57 am »
Excellent Job, Models are working amazing, i wondered if there where good NPC models someone could suggest here, that would be awesome.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

sevike777

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #17 on: October 11, 2016, 11:07:42 am »
When will you release the npc models? :)
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envy

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #18 on: October 11, 2016, 11:19:23 am »
I just install all mpq files (A,F,G,K) then got this bug
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

kalimshaal

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #19 on: October 11, 2016, 11:59:15 am »
Quote from: "envy"
I just install all mpq files (A,F,G,K) then got this bug

Hum....You must have 4 patches : A-F-G-K. With all of this, no bugs (i've made tests).

;) Don't forget the K patch to avoid problems with Legion models :)
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Alastor

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #20 on: October 11, 2016, 12:33:42 pm »
Quote from: "Finsternis"
There i made my own bones in blender.

Why do you even bother with creating new bones when even old classic rig is enough to make it work
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
No matter how fast light travels it finds the darkness has always got there first and is waiting for it
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envy

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #21 on: October 11, 2016, 12:43:38 pm »
Reinstalling WOW did nothink challenge :
Dunno what is this
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Finsternis

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #22 on: October 11, 2016, 04:16:48 pm »
Quote from: "envy"
I just install all mpq files (A,F,G,K) then got this bug
Wow dat look strange.
Not just that the orc have no face, the proto also have no armor textur.
Have you maybe another mod activate wich overwrite my files?
try to deactivate them or renam my patchfiles  from
Patch K to Z, G to Y,F to X and A to W this made them to the last and all above will be shouldn have any effeckt :3^^
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Finsternis

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #23 on: October 11, 2016, 04:18:32 pm »
Quote from: "Alastor"
Quote from: "Finsternis"
There i made my own bones in blender.

Why do you even bother with creating new bones when even old classic rig is enough to make it work
Couse i hate triangels xD.
if you convert them to tris all time errors, than the many double verts wich could do more errors.Delet all anim files, create new ect. There it was easier for me to make own ^^
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Alastor

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #24 on: October 11, 2016, 04:43:57 pm »
everysingle model needs triangulated geosets you cant do nothing about this and triangles are best option for shading&smooth movement of animation
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No matter how fast light travels it finds the darkness has always got there first and is waiting for it
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Finsternis

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #25 on: October 11, 2016, 04:52:23 pm »
Quote from: "Alastor"
everysingle model needs triangulated geosets you cant do nothing about this and triangles are best option for shading&smooth movement of animation
ofc, but just if i export it, not as long i edit it^^.So my own bones were much easier for me .
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Finsternis

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #26 on: October 12, 2016, 02:14:16 am »
Got the info that one orc female hair bring a wow error so i fix  that.
I mad misstake by downporting my cata dbc to wotlk .
I fixed what i see. Data is behind the download.
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mangos02

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #27 on: October 12, 2016, 03:50:04 am »
i also got a crash with 1 troll female hairstyle in the barber.

Thank you so much for your hard work.
« Last Edit: October 12, 2016, 04:07:08 am by Admin »

Finsternis

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #28 on: October 12, 2016, 04:01:25 am »
Quote from: "mangos02"
i also got a crash with 1 troll female hairstyle in the barber.
i think i fixed it too pls try it^^
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mangos02

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Re: [RELEASE] [WotLk] Character Models(no npc)
« Reply #29 on: October 12, 2016, 04:09:31 am »
did not fix :(
« Last Edit: January 01, 1970, 01:00:00 am by Admin »