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February 20, 2019, 01:43:42 am

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1
General / Re: Fully unlocked Vanilla WoW.exe
« Last post by stan84 on February 18, 2019, 05:49:22 pm »
Thanks for sharing
2
General / Fully unlocked Vanilla WoW.exe
« Last post by Ayos on February 18, 2019, 05:15:56 pm »
Hi!
A few weeks ago I was looking for a vanilla exe with glueXML+frameXML protections removed, but it seemed like that its nowhere to be found in the entire internet, so I made one myself.
If anyone is interested, I attached it. Enjoy!
3
Noggit / Black map in noggit
« Last post by ayahne on February 17, 2019, 01:32:43 am »
hello, I back to wow after 4 years and my problem is custom map is full black i set the title texture and etc any soultion?
4
"Retro-Porting" / Re: [Release] WoD Character Models (CL, BC, LK)
« Last post by Finsternis on February 16, 2019, 04:52:26 pm »
Hey, looks so that it could be a missing baked texture or a wrong file path in the CreatureDisplayInfoExtra.
It also could be that the id in the creaturedisplayinfo is wrong and linked to something in the CreatureDisplayInfoExtra what wants a texture that not exist.

I cant say what exactly make the issue,  because you use my,the goblin and Leeviathans mod and im not sure what there is new or different.
But i would check first the CreatureDisplayInfoExtra in goblin or leevis patch if they have one^^
5
"Retro-Porting" / Re: [Classic to Wotlk+]New tilesets for Wow
« Last post by stan84 on February 16, 2019, 08:00:11 am »
looks really good :)
6
Miscellaneous / 5.4.8 to 3.3.5 Stat and number styling
« Last post by Visa on February 16, 2019, 12:00:26 am »
Is it possible to using the same style of numbers and stats used in MoP (5.4.8) and put it at Wotlk (3.3.5) for example:

in mop - items have +2,300 Agility
in wotlk - items have +2300 Agility

in mop - damage has 346,029 Critical
in wotlk - damage has 346029 Critical

The commas can be added in woltk??

I know I have to edit the Wow.exe in ollydbg but Im not sure where to look.
7
"Retro-Porting" / Re: [Classic to Wotlk+]New tilesets for Wow
« Last post by Finsternis on February 15, 2019, 12:46:12 am »
Yap here and there maybe a handfull textures.But this mod is just a textur replace mod, i edit no models or texture path´s.
 If you look at the 3.3.5 buildings you will see that ally and horde start are just a creepy and a normal house with a tower (on arathi basin). :-\


Anyway they made a wonderfull job here and i like it alot thx for the videos^^.
8
"Retro-Porting" / Re: [RELEASE] [WotLk] Creature Models for Wotlk
« Last post by Finsternis on February 15, 2019, 12:34:39 am »
heydihow, for all who like Valentine i made a little eventmod.
I will make it like the christmas stuff and delete this post and patch after valentine.
I hope you like it ^^.
9
"Retro-Porting" / Re: [Release] Tauren to taunka 3.3.5 UPDATE: support for HD models
« Last post by darkvexen on February 14, 2019, 08:07:25 pm »
If your getting crashes/low fps in dalarn, it is because WOW can only use 2gb of RAM. Download https://www.techpowerup.com/forums/threads/large-address-aware.112556/ to allow the wow.exe to use more than 2gb of RAM.
10
"Retro-Porting" / Re: [Classic to Wotlk+]New tilesets for Wow
« Last post by Marulu on February 13, 2019, 02:58:06 pm »



These textures and models like the trees would look awesome in 3.3.5

The houses would not work though as they have different geometry, but their texture probably could be used to improve lots of the stock houses like all the sawmills all throughout Azeroth.
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