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Messages - Steff

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1
Noggit / Re: Backing your map up.
« on: June 24, 2018, 11:56:18 pm »
I simple use a git repo to backup my files. Even if you don't push it to a server it is the best way. Git also do binary diffs, so less space wast, easy nd fast creation of backups and you can save many steps during your build process.

2
Miscellaneous / Re: What to do with my host and domain?
« on: April 04, 2018, 02:30:38 pm »
Normaly you have an idea for a project and THEN buy a host and a domain :)

3
Miscellaneous / Re: [Question] Loading screen stuck
« on: April 04, 2018, 02:29:09 pm »
1. What patches do you use. Do you combine several once?
2. What server do you use?
3. It is 335a?
4. Are this selfmade adts and wdts or did you use a patch someone else made?

4
Quote
Also forgot to mention that when you run some of these actions i made the texture is saved automatically, so remember to make a backup first if you are not sure of what to do.

Or just tick off the save step inside the photoshop action to avoid saving.

5
Miscellaneous / Re: Help Getting Started with WoD Modding?
« on: February 28, 2018, 12:32:28 pm »
Just download DKs client again. I use JDownloader2 for this. Works fine.

http://jdownloader.org/jdownloader2

6
Miscellaneous / Re: Help Getting Started with WoD Modding?
« on: February 08, 2018, 10:50:28 am »
I think your client is corrupted. As it can´t read a file from casc.
Best try to download the client again.
And use a download manager like JDownloader2 for this task!

This error has nothing to do with the server.

7
Miscellaneous / Re: Help Getting Started with WoD Modding?
« on: February 07, 2018, 01:43:43 pm »
The Wod Server from DKs tutorial is a Trinity Core.

No you need an 1.0.x Version in 64 bit.
Try this:

http://slproweb.com/download/Win64OpenSSL-1_0_2n.exe

8
Miscellaneous / Re: Help Getting Started with WoD Modding?
« on: February 06, 2018, 07:50:01 am »
No this tutorial part works fully seperated from the rest.
Did you check if there are logfiles inside the TrinityCore folder that contains more informations?

9
Miscellaneous / Re: Help Getting Started with WoD Modding?
« on: February 05, 2018, 01:48:07 pm »
So you have problems with this tutorial part?

http://www.modcraft.io/index.php?topic=11180.0

What windows do you use. Is it 64 bit?

10
General / Re: Back again
« on: January 31, 2018, 09:57:43 pm »
Thanks for the nice posts.

11
Level Design / Re: Regarding 'Darker nights mod'
« on: January 30, 2018, 12:41:46 pm »
You have to extract the light dbcs and change the values there. Best would be to import them into some sql so you can change the light amount with an query and update all at once.

12
Deutsch / Re: 01 - Übersicht, wie das WoW modden funktioniert
« on: January 30, 2018, 12:35:41 pm »
I updated the link to wow dev wiki. It works now correct. Thanks

13
Getting started the WoTtLK tutorial / Re: FEEDBACK
« on: January 30, 2018, 12:32:25 pm »
Oh thanks. I will have a look and fix it.

14
And the link to your twitch chan :)??

15
General / Back again
« on: January 30, 2018, 08:04:39 am »
Hello MC people.

I was sick some weeks and in Hospital. Thanks to all helped cleaning the bot mess here and special to Schlumpf to bring back online the site. It would be great if the people helped the last weeks would stay active and care to run the site. If you have any suggestions how to make the community better and how you could help, just PM me or write your ideas here in this post.

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