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Messages - Nupper

Pages: [1] 2 3 ... 23
1
Random / [legion]Areatriggers
« on: May 10, 2017, 09:18:23 pm »
i've been searching everywhere...and in DB2s but i cannot find legion or 6.2 instance area triggers to make functional portals to said instances.

Legion 7.2

2
Miscellaneous / Re: Northrend Graveyards wont work
« on: January 11, 2017, 06:21:15 pm »
you need to update the dbc i cannot remmber which one.

3
Noggit / Re: Dev question : Texture filters
« on: December 29, 2016, 05:37:44 am »
I found zonefilters very useful but i think sorta of a page per page for zone names would be useful.

4
Texturing and 2D Art / [QUESTION] Specular Lighting
« on: November 24, 2016, 03:15:39 pm »
Specular Lighting seems to turn some of my newer Textures green...even though the files are there.
Without Specular Lighting Enabled

With Specular Lighting Enabled


Its on Most newer maps, Tol'barad, Gilneas and more

5
Serverside Modding / Re: Addons Active but not listed
« on: October 26, 2016, 06:36:00 pm »
Quote from: "schlumpf"
Have a look in the Blizzard_ prefixed addons' tocs. I think there is a Secure:1, which might be responsible for this.

Alternatively, just add your addon to FrameXML directly.


Added to FrameXML and it dose not function this is rochets addon.

6
Resources and Tools / Re: [RELEASE] [TOOL] [WotLk] ADT Guru
« on: October 25, 2016, 07:51:45 pm »
Quote from: "Scytheria23"
Updated to v1.1 (already!)

- maskmin added
- maskmax added
- spike and pit removal added
- softening algorithms added

Scy
Code: [Select]
!unable to find or open ADTGuruConfig.txt

7
Serverside Modding / Addons Active but not listed
« on: October 23, 2016, 05:06:41 pm »


If someone disables the AIO addon some of the functions will not work...is there any way to hide it without disabling it.

8
Miscellaneous / Re: Northrend Birdeye view map
« on: October 17, 2016, 12:54:41 am »
Quote from: "Chase"
https://mods.curse.com/addons/wow/foglight#t1:screenshots
Trying to find it for northrend only..

9
Miscellaneous / Northrend Birdeye view map
« on: October 15, 2016, 08:26:20 pm »

Trying to find something like this but for ingame + zones

10
Serverside Modding / [Trinitycore] Creature attack power
« on: September 27, 2016, 12:48:35 am »


DamageModifier = 1
No Mix or MaxDmg tables (Eluna trinitycore)

11
Quote from: "Amaroth"
- what is NPC's hp_mod?
- does NPC really have npc_class=1?
- what is NPC's exp?
- have you tryed removing elite rank?

- please, use [wimg] instead of [img], it speeds things up a lot :D.

EXP = 2
Class = 1
HPModifier = 1
ManaMod = 1
ArmorMod = 1
DamageMod = 7.5
ExperienceMOD = 1
Rank = 0 (Currently same HP)

12
Creature In-game HP:


Creature Classlevelstats:

13
Quote from: "Ascathos"
The function name was declared at some point by someone. And it's still misleading as fuck.

You could try

[code]return (v_map == 571 && HasSpell(54197)) || (v_map == 869 && HasSpell(93333));[/code9

it somewhat works now...you try and fly it dismounts and when you have the ability it flys...just not message saying you cannot fly.

14
Strange it still Mounts and Flys without the spell.

15
Quote from: "Ascathos"
Quote from: "Nupper"
Quote from: "schlumpf"
You really are horrible at answering questions.
I have known that for some time.

Changes
Player.CPP
Code: [Select]
{
    // continent checked in SpellInfo::CheckLocation at cast and area update
    uint32 v_map = GetVirtualMapForMapAndZone(mapid, zone);
v_map != 571 || HasSpell(54197); // 54197 = Cold Weather Flying
return v_map != 869 || HasSpell(93333); // 93333 = Flight Master License
}
This gets me all cringy. Does this even compile ? How the fuck does it compile ?
Also, still most misleading name ever.

Code: [Select]
{
    // continent checked in SpellInfo::CheckLocation at cast and area update
    uint32 v_map = GetVirtualMapForMapAndZone(mapid, zone);
    return (v_map != 571 || HasSpell(54197)) || (v_map != 869 || HasSpell(93333));
}

I My fault?

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