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Topics - Adspartan

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Resources and Tools / [TOOL] Legion -> Wotlk Multi Converter
« on: April 17, 2019, 03:24:25 pm »
Since I'm no longer updating it here are the sources of my downporter:!qd030AxD!4yurYl1S6xLSt1PfemBj-c9immeP5EfM3JWVTXi5Q_w

I won't provide any support but feel free to do whatever you want with the sources.

A big thanks again to:
- All those who contributed / are contributing to the wiki which was my sole source of information on the file formats
- Mjollna for her m2 converter and awesome ADT diagram!
- PhillipTNG for his m2 conversion script which helped me getting started.

Have fun.

Noggit / [RELEASE] Noggit SDL 3.1222 BETA
« on: August 18, 2016, 09:59:41 pm »

Noggit SDL 3.1222 BETA

 :!: Please read the changelog carefully for config file changes !

I've added a few functionalities and fixed some bugs since the last release so I thought it was the time to do another one.

Here are the important changes:
  • Adspartan | Texturing rework (see below).
  • Adspartan | Flatten with an angle.
  • Adspartan | Add TabletMode in config file to activate/deactivate tablet support.
  • Adspartan | Add texture swapper on the texture picker (swap the current selected texture with the one above/below).
  • Adspartan | Fix MFBO bug.
  • Adspartan | Add BigAlpha support and a option in the assist menu to convert the current map to BigAlpha.
  • Adspartan | Rework fix gap tool, it also automatically fix all gaps on the loaded adt when saving.
  • Adspartan | Add object editor (see below).
  • Adspartan | Only change height when snapping to the ground.
  • Adspartan | Add button in 3D paint to remove duplicates on an adt.
  • Adspartan | Add shortcut to remove all ground (t)/remove all holes (alt+t) on the current adt when using the hole tool.
  • Adspartan | Split map menus to avoid going out of screen and add arenas.
  • Adspartan | Show the inner circle of the paint brush in 3D paint when using the first cursor mode.
  • Adspartan | Add filter for the names in the model selector.
  • Adspartan | ImportFile in the config is now used to specify the "Import.txt" file.
  • Adspartan | Add wmvLogFile in the config to specify where the Wow Model Viewer log file is.
  • Adspartan | Fix parsing of WMV log file, it should know works with any version.
  • Adspartan | Fix issue where a texture could be deleted in the texture palette.
  • Adspartan | Add spray brush for texturing (press t to activate/deactivate it in 3D paint).

Texturing rework:
  • Texture order should not matter anymore.
  • Painting the base texture over others isn't faster anymore.
  • It's now possible to change the opacity of the base layer using the gradient if another texture is present on the chunk.
  • Unused texture are removed from a chunk when painting on it.
  • Chunk borders may be visible with highly contrasted texture and low pressure but should not be visible in game when texturing a map normally.

Object editor:
  • Press 0 or click on the crate icon in the toolbar to open it.
  • Models can now only be selected when using this tool.
  • Press CTRL+C or C to copy the selected model.
  • Press CTRL+V or V to paste the currently used model (the name is displayed at the bottom of the screen).
  • The model copy related options in the edit menu have been moved the the object editor.
  • To open the model selector (import file models) press the "From txt" button.
  • Clicking on a model's name in the model selector "copy" the model as if you used CTRL+C/C on a selected model.
  • To add the selected model to the import file press the "To txt" button.
  • The "Spawn on camera" button paste the model at the current camera position without taking into account the orientation.

You can download it here!aY1yjAqa!RLk-569Exnwy ... ma3WNl_iBg

I hope you'll like the update, please report any issue or submit your suggestions here

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